Turbo Pascal MSX lessons
MSX C Language Lessons
MSX BASIC lessons
Turbo Pascal MSX – lesson 1
MSX Turbo Pascal Column by Stefano Roperto (part 1) A look from above This is an introductory course to programming in the Turbo Pascal language in the MSX environment. It is not necessary, but it certainly facilitates the task, knowing some...

C language for MSX – lesson 1
C language for MSX Column by Nicola Brogelli (Part 1) Primitive types The C language provides developers with a series of data types called primitives and a series of operations that can be performed on them. So every...

LESSON 20 – GRAPHICS – SPRITES (5th Part)
We created our sprite and made it move around the screen. Now let's see how to create the collision between sprites. The MSX has a control created specifically for collisions. This works like a switch, whenever two sprites "touch" each other, it lets...

THE GRAPHICS – THE SPRITES (4TH PART)
Here we are at the most important part of the graphics, the one you were waiting for with enthusiasm! How to draw objects or characters on the screen and then make them move: THE SPRITES. Before starting the explanation, let's remember what I said, when...

LESSON 18 – LAGRAPHICS (3rd Part)
Before continuing to talk about the other functions of graphics, I would like to apologize to the readers for an error or rather an oversight in the last episode. On the last part of the CIRCLE command, to be precise on its syntax: Syntax: CIRCLE [STEP]...
